Platform(s): PS45 / Xbox Series / PC / Switch
Publisher: Focus Entertainment
Release date: 18-10-2022
Period: june 2019 – december 2022
Role: Lead Level Designer
- Lead level design and narrative level design teams from pre-production through polish to patches
- Worked closely with game director and lead writer to shape and refine the final experience
- Oversaw level design and narrative content implementation in adequacy with game direction
- Crafted and refined level design guidelines, metrics and objectives throughout production
- Designed rules for systemic oriented encounters offering various gameplay approaches
- Coordinated teams of the project to deliver quality content throughout milestones
- Conceived, scripted and polished multiple gameplay sequences such as encounters or action scenes
- Collaborated with engine & gameplay programmers to create and refine tools to facilitate production
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